Project Educate: Digital Art Week!Welcome to #projecteducate's Digital Art Week!This first week of december will be dedicated to the digital art community, so keep an eye on this space for updates and annoucements. Here is a glimpse of what you'll get to see this week:DEC03DEC09Digital Art3rdMONDAYOpening article (the one you're reading now!)What is SketchMatch? And rules4thTUESDAYAn introduction to the Digital Art subcategories with
PE: Digital Art Critique ExtravaganzaAn Update!Due to the overwhelming response this initiative got, there will be a slight change in the rules:- The journal will remain open for everyone to comment and request a critique until DEC. 9TH. as planned. Then the requests will be closed. (comments on the journal will be disabled)- Then I'll gather and organize every comment for a more organized process and pass them to the rest of the team. Critiques then, will start to be given on Dec. 10th.-Due the unexpected number of requests received I'LL ASK YOU TO BE PATIENT AND WAIT UP TO 1 TO 2 WEEKS MAX TO RECEIVE YOUR CRITIQUE. (starting on Dec. 10th)Thanks!Digital Art Critique ExtravanganzaRequest critiques from the Community Volunteers! All the deviations shared in this journal will get critiqued, guaranteed! This journal will be open all week until next Dec 9thHow will this work?Post a comment in this journal including 1 or mo
PE: Introduction to the Digital Art categoriesHi! Welcome to the Digital Art categories central! The following article is intended to be a quick guide on the Digital Art categories to get you started, most of the descriptions included here came from past Project Educate articles (so thanks for all the current and past CVs for their indirect help :P) and will include links to more articles if you want a more deep insight of said category, as well as a list of CVs you can send your DD suggestions to. (As of December 2012, for the updated list of current volunteers you can always check this blog)But first, what is considered DIGITAL Art?Digital Art includes every artwork created with the use and/or help of digital software and tools. Said in simple words: art you create with a computer (or other devic
Sketchmatch rulesWhat is Sketchmatch?The original Sketchmatch actually was originated on Twitter by idea of ~eL-HiNO, ~toonfed and ~Tebin-Art and later transfered to deviantArt via dAmnThe rules and way to participate has changed slightly since then but the main rules remain the same; the idea is to create a quick jam, a group of deviations with a theme which is set at the moment by the people currently participating.The catch is that you only get 10 minutes to do your entry!Here are a couple of examples: Yes! Each one of these was created in just 10 minutes!So how will this work?We gather over :#communityrelations: The theme will be set at the moment by the participants currently in there. The theme could be literally anything; french maids, steampunk ponies, how would you look if you were a superhero, the most craz
PE: Digital Art VS other categoriesThe category system within deviantArt has the purpose to organize the thousands of artworks submitted every day and group them together in accordance to style, media, genre and/or theme, etc. Imagine deviantArt without categories, it would be a chaos! Imagine yourself wanting to browse for photography only; without the system organizing every deviation by media, you would find yourself unable to filter artworks that aren't photography in your search results.Thus the importance of categorizing your artwork correctly. By submitting your work to the appropiate category combined with a correct use of keywords, you're a step ahead of being discovered by people wanting to search for art like yours.All this sounds so nice and all, but what happens when a particular piece could fit in several categories? The category system as it is now is very specialized and has literally thousands of different subcategories buried down tons of more subcategories, which is both a blessing and a curse. Havi
PE: Walkthroughs, an alternative way to learn Walkthroughs, alongside tutorials, are always an excellent way to learn. It's really helpful to get educated through a tutorial which tells exactly what to do in a detailed way step by step. However at times what is even more helpful is to actually see the artist in action, there are things you need to see get done by yourself and here is where walkthroughs come into play.There's always something fascinating about seeing the different stages of the creation process of a piece, and you can always learn from the artists and adapt part of said process to your own.Besides showing part of this process through images which show the different stages of a piece, and
PE: 10 tips and tricks not very known about PS10 useful and not very known Photoshop tricks1. Saving your .psd with all layers hidden makes a smaller file compared to saving it with all layers visible.2. You can use the Crop Tool to quickly increase the canvas size of an image by holding down Ctrl + Alt whilst dragging the Crop Tool outside the current canvas.3. If you want to see only one of your layers at a time, hold down Alt whilst clicking the eye icon of the layer. (do it again to show all layers again)4. Holding down Alt while in a dialog box turns the Cancel button into a Reset button, so you can reset the values back to default.5. If you want to just quickly check a very heavy .psd file, you can hold down Shift + Alt while clicking the Open button. This way Photoshop will open a flattened version of the file.6. You can change the gray background that surrounds your image with the Paint Bucket Tool, just hold down Shift and make click on the background.7. Not a very unknown tip, but if y